9/21/2023 0 Comments Virtual boy![]() Super power.īen Gilbert: In 1995 Nintendo was seen as the biggest game company in the world, the Super Nintendo, as well as the previous console, Nintendo Entertainment System, and the Nintendo Game Boy, were all completely dominating at the time.Īd: You've gotta play it, you've gotta have it, you've got a reputation. So, what happened?Īd: Now you're playing with power. Less than a year later, it was discontinued, and it remains the worst selling console in the history of the company. Graham Flanagan: Remember Nintendo's Virtual Boy? Probably not.įlanagan: Nintendo released it in August of 1995. Following is a transcript of the video.Īd: Virtual Boy, a 3-D game for a 3-D world! To learn pretty much everything there is to know about the history of the Virtual Boy, we highly recommend visiting the Planet Virtual Boy website, where you'll find an exhaustive, comprehensive library of almost everything ever written or researched about the Virtual Boy. We got our hands on a vintage Virtual Boy at the retro video games store VideoGamesNewYork in Manhattan's East Village to get a better idea of why the system stumbled out of the gate, existing as a bizarre blemish on Nintendo's otherwise impressive record. ![]() ![]() With around 770,000 units sold, it remains Nintendo's worst-selling console of all time. Unfortunately, the Virtual Boy didn't click with customers, and it was discontinued less than a year after its debut. It offered gamers a 3D experience they couldn't get on TV screens or handheld devices. ![]() That year, the company released the Virtual Boy console, which didn't technically count as virtual reality. In 1995, Nintendo tried to cash in on the virtual reality craze. The new Steven Spielberg movie "Ready Player One" imagines a not-too-distant future where the population spends a majority of its waking hours inside a virtual reality system known as "The Oasis." The movie is set in 2045, so if real-world technology wants to catch up with the story's premise, we'd better hurry up. This category represents 14 / 22 (63.6%!) of all released Virtual Boy games (plus 3 unreleased ones).Account icon An icon in the shape of a person's head and shoulders. Nintendo finally got the concept of stereoscopic 3D right with the 3DS, and the Virtual Boy has continued to make cameos in various games (such as Tomodachi Life, Luigi's Mansion 3, and Nintendo Labo VR Kit, the latter of which even contains a VR video of Mario's Tennis). About 25 more titles were planned for the system at one point or another, getting to various stages of production before being shelved two of these have since been found and dumped. While Yokoi had planned to retire shortly after the system's release, he stuck around a bit longer so rumors that he was fired for its failure wouldn't start circulating.Īnd fail it did - it barely lasted a year (even less in Japan!) and got just 22 games, with eight titles exclusive to Japan and three exclusive to America. ![]() Unfortunately, it was released before Yokoi was truly finished with it, and as a result it was problematic - lack of portability, cause of headaches and eye problems, the fact that it could only display its games in monochrome red, the fact that it's very loud while operating, and the inability for others to watch what you're playing. The Virtual Boy was Nintendo's attempt to render handheld games in stereoscopic 3D, created by Gunpei Yokoi. ![]()
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